Litcius/Paper detail

Time-space trade-offs in population protocols for the majority problem

Petra Berenbrink, Robert Elsässer, Tom Friedetzky, Dominik Kaaser, Peter Kling, Tomasz Radzik

2020Distributed Computing14 citationsDOIOpen Access PDF

Abstract

Abstract Population protocols are a model for distributed computing that is focused on simplicity and robustness. A system of n identical agents (finite state machines) performs a global task like electing a unique leader or determining the majority opinion when each agent has one of two opinions. Agents communicate in pairwise interactions with randomly assigned communication partners. Quality is measured in two ways: the number of interactions to complete the task and the number of states per agent. We present protocols for the majority problem that allow for a trade-off between these two measures. Compared to the only other trade-off result (Alistarh et al. in Proceedings of the 2015 ACM symposium on principles of distributed computing, Donostia-San Sebastián, 2015), we improve the number of interactions by almost a linear factor. Furthermore, our protocols can be made uniform (working correctly without any information on the population size n ), yielding the first uniform majority protocols that stabilize in a subquadratic number of interactions.

Topics & Concepts

Pairwise comparisonTask (project management)Computer sciencePopulationSimplicityProtocol (science)Quality (philosophy)Majority ruleTheoretical computer scienceState (computer science)Theory of computationDistributed computingConsensusGlobal populationArtificial intelligenceDistributed systems and fault toleranceOptimization and Search ProblemsGame Theory and Voting Systems