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Speculative Design as a Collaborative Practice: Ameliorating the Consequences of Illiteracy through Digital Touch

Sarah Rüller, Konstantin Aal, Peter Tolmie, Andrea Hartmann, Markus Rohde, Volker Wulf

2022ACM Transactions on Computer-Human Interaction21 citationsDOI

Abstract

This article and the design fictions it presents are bound up with an ongoing qualitative-ethnographic study with Imazighen, the native people in remote Morocco. This group of people is marked by textual and digital illiteracy. We are in the process of developing multi-modal design fictions that can be used in workshops as a starting point for the co-development of further design fictions that envision the local population's desired digital futures. The design fictions take the form of storyboards, allowing for a non-textual engagement. The current content seeks to explore challenges, potentials, margins, and limitations for the future design of haptic and touch-sensitive technology as a means for interpersonal communication and information procurement. Design fictions provide a way of exposing the locals to possible digital futures so that they can actively engage with them and explore the bounds and confines of their literacy and the extent to which it matters.

Topics & Concepts

Functional illiteracyFutures contractEthnographyPopulationProcess (computing)SociologyLiteracyComputer sciencePublic relationsPolitical sciencePedagogyBusinessOperating systemLawDemographyFinanceAnthropologyICT in Developing CommunitiesInnovative Human-Technology InteractionInnovative Approaches in Technology and Social Development
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