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Teaching Machine Design Through Product Emulation

Matthew I. Campbell

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Abstract

It is widely accepted that in order to learn complex technical material well, some form of active experimentation or “hands-on ” activities are required. Traditionally, in engineering education this occurs through laboratory experiments or through design projects. In laboratory experiments students observe the physical phenomena that is presented as theory in the classroom often

Topics & Concepts

EmulationCurriculumComputer scienceSession (web analytics)Product designClass (philosophy)Product (mathematics)Software engineeringEngineering managementEngineeringArtificial intelligenceWorld Wide WebEconomic growthEconomicsGeometryPedagogyMathematicsPsychologyEngineering Education and PedagogyMechanical Engineering and Vibrations ResearchMechatronics Education and Applications