A new adaptive VR-based exergame for hand rehabilitation after stroke
Amal Bouatrous, Abdelkrim Meziane, Nadia Zenati, Chafiaâ Hamitouche
Topics & Concepts
Session (web analytics)Computer scienceUsabilityHuman–computer interactionVirtual realityRehabilitationGestureSystem usability scaleReliability (semiconductor)MultimediaArtificial intelligenceSimulationPhysical therapyHeuristic evaluationMedicinePower (physics)PhysicsWorld Wide WebQuantum mechanicsStroke Rehabilitation and RecoveryVirtual Reality Applications and ImpactsBotulinum Toxin and Related Neurological Disorders