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Design and Simulation of Next-Generation Augmented Reality User Interfaces in Virtual Reality

Jerônimo G Grandi, Zekun Cao, Mark Ogren, Régis Kopper

20212021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)35 citationsDOI

Abstract

We present a methodology for the simulation of next-generation Augmented Reality (AR) User Interfaces (UIs) within immersive Virtual Reality (VR). We use a user-centered model to support design decisions for specialized operations in high stakes fields, and present augmented reality user interface designs for two use cases in public safety: a law enforcement traffic stop and a firefighting search and rescue scenario. By utilizing VR to simulate AR, we can design and evaluate the benefits of idealized UIs that are unencumbered by hardware limitations. We discuss the trade-offs of Virtual Reality as a medium for simulation and training of next-generation Augmented Reality User Interfaces.

Topics & Concepts

Augmented realityVirtual realityComputer scienceHuman–computer interactionComputer-mediated realityMixed realityUser interfaceImmersion (mathematics)User experience designInterface (matter)User interface designArtificial realityOperating systemMaximum bubble pressure methodMathematicsPure mathematicsBubbleAugmented Reality ApplicationsVirtual Reality Applications and ImpactsHuman-Automation Interaction and Safety
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