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To Cuddle, Mingle, Venture, or Guide: How Architectural Affordances Influence the Experience of Social VR Places

Jihae Han, Yu Sun, Sophia Ppali, Alexandra Covaci, Andrew Vande Moere

20257 citationsDOI

Abstract

sponsorship: The work has received funding from the European Union's Horizon 2020 Research and Innovation Programme Grant Agreement No. 739578 and the Government of the Republic of Cyprus through the Deputy Ministry of Research, Innovation and Digital Policy. It has also received funding from the European Union under grant agreement No. 101093159. Views and opinions expressed are those of the authors and do not necessarily reflect those of the European Union. Neither the European Union nor the granting authority can be held responsible for them. (European Union|101093159, European Union|739578, Government of the Republic of Cyprus through the Deputy Ministry of Research, Innovation and Digital Policy)

Topics & Concepts

AffordanceHuman–computer interactionComputer scienceVirtual Reality Applications and ImpactsAesthetic Perception and AnalysisColor perception and design
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