An EEG-based cross-subject interpretable CNN for game player expertise level classification
Liqi Lin, Pengrui Li, Qinghua Wang, Binnan Bai, Ruifang Cui, Zhenxia Yu, Dongrui Gao, Yongqing Zhang
Topics & Concepts
Computer scienceElectroencephalographyArtificial intelligencePattern recognition (psychology)Convolution (computer science)Task (project management)Brain activity and meditationConvolutional neural networkMachine learningArtificial neural networkPsychologyPsychiatryManagementEconomicsEEG and Brain-Computer InterfacesNeural and Behavioral Psychology StudiesFunctional Brain Connectivity Studies