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Skeleton-Based Dynamic Hand Gesture Recognition Using a Part-Based GRU-RNN for Gesture-Based Interface

Seung-Hyeok Shin, Whoi-Yul Kim

2020IEEE Access55 citationsDOIOpen Access PDF

Abstract

Recent improvements in imaging sensors and computing units have led to the development of a range of image-based human-machine interfaces (HMIs). An important approach in this direction is the use of dynamic hand gestures for a gesture-based interface, and some methods have been developed to provide real-time hand skeleton generation from depth images for dynamic hand gesture recognition. Towards this end, we propose a skeleton-based dynamic hand gesture recognition method that divides geometric features into multiple parts and uses a gated recurrent unit-recurrent neural network (GRU-RNN) for each feature part. Because each divided feature part has fewer dimensions than an entire feature, the number of hidden units required for optimization is reduced. As a result, we achieved similar recognition performance as the latest methods with fewer parameters.

Topics & Concepts

GestureComputer scienceGesture recognitionRecurrent neural networkFeature (linguistics)Artificial intelligenceComputer visionSkeleton (computer programming)Interface (matter)Feature extractionHuman skeletonPattern recognition (psychology)Speech recognitionArtificial neural networkLinguisticsParallel computingProgramming languagePhilosophyBubbleMaximum bubble pressure methodHand Gesture Recognition SystemsHuman Pose and Action RecognitionHearing Impairment and Communication
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