Litcius/Paper detail

Skeleton-Based Square Grid for Human Action Recognition With 3D Convolutional Neural Network

Wenwen Ding, Chongyang Ding, Guang Li, Kai Liu

2021IEEE Access29 citationsDOIOpen Access PDF

Abstract

Convolutional neural networks (CNNs) can effectively handle grid-structured data but not dynamic skeletons, which are usually expressed as graph structures. In this study, we first propose a skeleton-based square grid (SSG) for transforming dynamic skeletons into three-dimensional (3D) grid-structured data so that CNNs can be applied to such data. Each SSG contains a joint-based square grid (JSG) and a rigid-based square grid (RSG) based on intrinsic and extrinsic dependencies of various body parts, respectively. Next, to enhance the ability of deep features to capture the correlations among 3D grid-structured data, a two-stream 3D CNN is constructed to learn spatiotemporal features using the JSG and RSG sequences. Finally, we introduce a soft attention model that selectively focuses on the informative body parts in the skeleton sequences. We validate our model in terms of action recognition using three datasets: NTU RGB+D, Kinetics Motion, and SBU Kinect Interaction datasets. Our experimental results demonstrate the effectiveness of the proposed approach as well as its superior performance when compared with those of state-of-the-art methods.

Topics & Concepts

Computer scienceGridConvolutional neural networkArtificial intelligencePattern recognition (psychology)Skeleton (computer programming)Action recognitionGraphRGB color modelSquare (algebra)Motion captureMotion (physics)Theoretical computer scienceMathematicsClass (philosophy)Programming languageGeometryHuman Pose and Action RecognitionGait Recognition and AnalysisHand Gesture Recognition Systems