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OV$^{2}$SLAM: A Fully Online and Versatile Visual SLAM for Real-Time Applications

Maxime Ferrera, Alexandre Eudes, Julien Moras, Martial Sanfourche, Guy Le Besnerais

2021IEEE Robotics and Automation Letters100 citationsDOIOpen Access PDF

Abstract

Many applications of Visual SLAM, such as augmented reality, virtual reality, robotics or autonomous driving, require versatile, robust and precise solutions, most often with real-time capability. In this work, we describe OV <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> SLAM, a fully online algorithm, handling both monocular and stereo camera setups, various map scales and frame-rates ranging from a few Hertz up to several hundreds. It combines numerous recent contributions in visual localization within an efficient multi-threaded architecture. Extensive comparisons with competing algorithms shows the state-of-the-art accuracy and real-time performance of the resulting algorithm. For the benefit of the community, we release the source code: https://github.com/ov2slam/ov2slam.

Topics & Concepts

Simultaneous localization and mappingComputer scienceRoboticsArtificial intelligenceFrame (networking)Computer visionMonocularRangingAugmented realityVisualizationFrame rateDroneCode (set theory)Computer graphics (images)RobotMobile robotSet (abstract data type)Programming languageGeneticsBiologyTelecommunicationsRobotics and Sensor-Based LocalizationAdvanced Image and Video Retrieval TechniquesRobotic Path Planning Algorithms
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