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Reactive Stepping for Humanoid Robots using Reinforcement Learning: Application to Standing Push Recovery on the Exoskeleton Atalante

Alexis Duburcq, Fabian Schramm, Guilhem Boéris, Nicolas Bredèche, Yann Chevaleyre

20222022 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS)15 citationsDOI

Abstract

State-of-the-art reinforcement learning is now able to learn versatile locomotion, balancing and push-recovery capabilities for bipedal robots in simulation. Yet, the reality gap has mostly been overlooked and the simulated results hardly transfer to real hardware. Either it is unsuccessful in practice because the physics is over-simplified and hardware limitations are ignored, or regularity is not guaranteed, and unexpected hazardous motions can occur. This paper presents a reinforcement learning framework capable of learning ro-bust standing push recovery for bipedal robots that smoothly transfer to reality, providing only instantaneous proprioceptive observations. By combining original termination conditions and policy smoothness conditioning, we achieve stable learning, sim-to-real transfer and safety using a policy without memory nor explicit history. Reward engineering is then used to give insights into how to keep balance. We demonstrate its performance in reality on the lower-limb medical exoskeleton Atalante.

Topics & Concepts

Reinforcement learningRobotExoskeletonHumanoid robotComputer scienceTransfer of learningHuman–computer interactionSmoothnessSimulationArtificial intelligenceMathematical analysisMathematicsProsthetics and Rehabilitation RoboticsRobotic Locomotion and ControlMuscle activation and electromyography studies
Reactive Stepping for Humanoid Robots using Reinforcement Learning: Application to Standing Push Recovery on the Exoskeleton Atalante | Litcius