Comparing hand gestures and a gamepad interface for locomotion in virtual environments
Jingbo Zhao, Ruize An, Ruolin Xu, Banghao Lin
Topics & Concepts
GestureComputer scienceHuman–computer interactionVirtual realityPreferenceInterface (matter)Gesture recognitionInteraction techniqueComputer visionMathematicsStatisticsBubbleParallel computingMaximum bubble pressure methodHand Gesture Recognition SystemsVirtual Reality Applications and ImpactsHuman Motion and Animation