A review of the use of virtual reality head-mounted displays in education and training
Lasse X Jensen, Flemming Konradsen
Topics & Concepts
Psychomotor learningVirtual realityTask (project management)Quality (philosophy)CognitionComputer scienceCognitive loadDreyfus model of skill acquisitionPsychologyMultimediaHuman–computer interactionApplied psychologyMedical educationMedicineNeuroscienceEpistemologyPhilosophyEconomic growthManagementEconomicsVirtual Reality Applications and ImpactsAugmented Reality ApplicationsSurgical Simulation and Training