Gamified self-regulated learning improves EFL Reading comprehension, motivation, self-regulation skills and process patterns: Quasi-experiment with process mining
Gulipari Maimaiti, Khe Foon Hew
Topics & Concepts
Process (computing)Reading comprehensionPsychologyComprehensionReading (process)Cognitive psychologyComputer scienceLinguisticsOperating systemProgramming languagePhilosophyOnline Learning and AnalyticsInnovative Teaching and Learning MethodsEducational Games and Gamification