Virtual reality as a promotion tool for small independent stores
Gwia Kim, Byoungho Jin, Daeun Chloe Shin
Topics & Concepts
Computer scienceVirtual realityPromotion (chess)MultimediaHuman–computer interactionAdvertisingBusinessLawPoliticsPolitical scienceVirtual Reality Applications and ImpactsFlow Experience in Various FieldsConsumer Retail Behavior Studies