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Are we ready for virtual reality in K–12 classrooms?

Paola Araiza-Alba, Therese Keane, Jordy Kaufman

2022Technology Pedagogy and Education66 citationsDOI

Abstract

Virtual reality technology has existed since the late 1950s; however, its use in the educational sector has been limited because of the cost of the equipment, inaccessibility of the technology, issues of usability, and lack of appropriate educational content and educator training. New technological advances have resolved some of these limitations. Additionally, affordable virtual reality equipment that has been predominately used with adults shows compelling results, highlighting the potential of this technology when used with children for educational purposes. This article presents an overview of immersive virtual reality’s potential as a learning tool with children, highlighting its current uses, research with children for educational purposes, and the existing barriers for the applicability and implementation of immersive virtual reality in school settings.

Topics & Concepts

Virtual realityUsabilityComputer scienceInstructional simulationImmersive technologyEducational technologyMultimediaHuman–computer interactionPsychologyMathematics educationVirtual Reality Applications and ImpactsEducational Games and GamificationAugmented Reality Applications
Are we ready for virtual reality in K–12 classrooms? | Litcius