Investigating the usability and learner experience of a virtual reality adaptive skills intervention for adults with autism spectrum disorder
Matthew Schmidt, Noah Glaser
Topics & Concepts
HeadsetAutismUsabilityIntervention (counseling)Autism spectrum disorderPsychological interventionPsychologyVirtual realityGeneralizationHuman–computer interactionApplied psychologyPopulationComputer scienceMedical educationDevelopmental psychologyMedicineMathematicsPsychiatryMathematical analysisEnvironmental healthTelecommunicationsAutism Spectrum Disorder ResearchBehavioral and Psychological StudiesAssistive Technology in Communication and Mobility