Automatic voxel-based 3D indoor reconstruction and room partitioning from triangle meshes
Patrick Hübner, Martin Weinmann, Sven Wursthorn, Stefan Hinz
Topics & Concepts
Polygon meshComputer scienceVoxelSubdivisionRepresentation (politics)CityGMLComputer graphics (images)Benchmark (surveying)Ceiling (cloud)3D city modelsTriangle meshComputer visionArtificial intelligenceGeologyVisualizationEngineeringCivil engineeringPolitical scienceStructural engineeringPoliticsGeodesyLaw3D Surveying and Cultural Heritage3D Modeling in Geospatial ApplicationsRemote Sensing and LiDAR Applications