Back to reality: differences in learning strategy in a simplified virtual and a real throwing task
Zhaoran Zhang, Dagmar Sternad
Abstract
This study compared human performance of the same throwing task in a real and a matched virtual environment. With 3 days' practice, subjects improved significantly faster in the real task, even though the arm and hand movements were more complex. Decomposing variability revealed that performance in the virtual environment, despite its simplified hand movements, required more exploration. Additionally, due to fewer constraints in the real task, subjects could modify the geometry of the solution manifold, by shifting the release position, and thereby simplify the task.
Topics & Concepts
ThrowingTask (project management)Virtual realityHuman–computer interactionComputer sciencePsychologyCognitive psychologyCommunicationPhysicsEngineeringSystems engineeringClassical mechanicsMotor Control and AdaptationAction Observation and SynchronizationTactile and Sensory Interactions