Speaking in front of cartoon avatars: A behavioral and psychophysiological study on how audience design impacts on public speaking anxiety in virtual environments
Matteo Girondini, Milena Stefanova, Margherita Pillan, Alberto Gallace
Topics & Concepts
Public speakingRealismAnxietyPsychologyVirtual realitySocial psychologyApplied psychologyMultimediaHuman–computer interactionComputer scienceVisual artsArtPsychiatryPhilosophyLinguisticsVirtual Reality Applications and ImpactsOlfactory and Sensory Function StudiesTactile and Sensory Interactions