Litcius/Paper detail

Immersive reading in virtual and augmented reality environment

Pei‐Luen Patrick Rau, Jian Zheng, Zhi Guo

2021Information and Learning Sciences18 citationsDOI

Abstract

Purpose This study aims to investigate “immersive reading,” which occurs when individuals read text while in a virtual reality (VR) or augmented reality (AR) environment. Design/methodology/approach In Experiment 1, 64 participants read text passages and answered multiple-choice questions in VR and AR head-mounted displays (HMDs) compared with doing the same task on liquid crystal display (LCD). In Experiment 2, 31 participants performed the same reading tasks but with two VR HMDs of different display quality. Findings Compared with reading on LCD as the baseline, participants reading in VR and AR HMDs got 82% (VR) and 88% (AR) of the information accurately. Participants tended to respond more accurately and faster, though not statistically significant, with the VR HMD of higher pixel density in the speed-reading task. Originality/value The authors observed the speed and accuracy of reading in VR and AR environments, compared with the reading speed and accuracy on an LCD monitor. The authors also compared the reading performance on two VR HMDs that differed in display quality but were otherwise similar in every way.

Topics & Concepts

Reading (process)Virtual realityComputer scienceTask (project management)Augmented realityLiquid-crystal displayHuman–computer interactionQuality (philosophy)Computer graphics (images)MultimediaEngineeringOperating systemEpistemologyPolitical scienceSystems engineeringPhilosophyLawVirtual Reality Applications and ImpactsTactile and Sensory InteractionsAugmented Reality Applications