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SaVR: Increasing Safety in Virtual Reality Environments via Electrical Muscle Stimulation

Sarah Faltaous, Joshua Neuwirth, Uwe Gruenefeld, Stefan Schneegaß

202020 citationsDOI

Abstract

One of the main benefits of interactive Virtual Reality (VR) applications is that they provide a high sense of immersion. As a result, users lose their sense of real-world space which makes them vulnerable to collisions with real-world objects. In this work, we propose a novel approach to prevent such collisions using Electrical Muscle Stimulation (EMS). EMS actively prevents the movement that would result in a collision by actuating the antagonist muscle. We report on a user study comparing our approach to the commonly used feedback modalities: audio, visual, and vibro-tactile. Our results show that EMS is a promising modality for restraining user movement and, at the same time, rated best in terms of user experience.

Topics & Concepts

Virtual realityComputer scienceModality (human–computer interaction)Immersion (mathematics)ModalitiesHuman–computer interactionElectrical muscle stimulationHaptic technologyMixed realityCollisionSimulationStimulationComputer securityPsychologySociologyPure mathematicsMathematicsSocial scienceNeuroscienceTactile and Sensory InteractionsVirtual Reality Applications and ImpactsInteractive and Immersive Displays
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