Litcius/Paper detail

Deep Generative Modeling for Scene Synthesis via Hybrid Representations

Zaiwei Zhang, Zhenpei Yang, Chongyang Ma, Linjie Luo, Alexander G. Huth, Etienne Vouga, Qixing Huang

2020ACM Transactions on Graphics116 citationsDOI

Abstract

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of primary objects in indoor scenes. We introduce a 3D object arrangement representation that models the locations and orientations of objects, based on their size and shape attributes. Moreover, our scene representation is applicable for 3D objects with different multiplicities (repetition counts), selected from a database. We show a principled way to train this model by combining discriminative losses for both a 3D object arrangement representation and a 2D image-based representation. We demonstrate the effectiveness of our scene representation and the network training method on benchmark datasets. We also show the applications of this generative model in scene interpolation and scene completion.

Topics & Concepts

Representation (politics)Computer scienceDiscriminative modelGenerative modelArtificial intelligenceGenerative grammarObject (grammar)Benchmark (surveying)Interpolation (computer graphics)Computer visionPattern recognition (psychology)Image (mathematics)PoliticsGeographyLawGeodesyPolitical science3D Shape Modeling and Analysis3D Surveying and Cultural HeritageComputer Graphics and Visualization Techniques