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Augmented/Mixed Reality Audio for Hearables: Sensing, control, and rendering

Rishabh Gupta, Jianjun He, Rishabh Ranjan, Woon‐Seng Gan, Florian Klein, Christian Schneiderwind, Annika Neidhardt, Karlheinz Brandenburg, Vesa Välimäki

2022IEEE Signal Processing Magazine52 citationsDOIOpen Access PDF

Abstract

Augmented or mixed reality (AR/MR) is emerging as one of the key technologies in the future of computing. Audio cues are critical for maintaining a high degree of realism, social connection, and spatial awareness for various AR/MR applications, such as education and training, gaming, remote work, and virtual social gatherings to transport the user to an alternate world called the metaverse. Motivated by a wide variety of AR/MR listening experiences delivered over hearables, this article systematically reviews the integration of fundamental and advanced signal processing techniques for AR/MR audio to equip researchers and engineers in the signal processing community for the next wave of AR/MR.

Topics & Concepts

Augmented realityComputer scienceRendering (computer graphics)Active listeningHuman–computer interactionMixed realityVariety (cybernetics)MultimediaVirtual realityMetaverseAudio signal processingAudio signalComputer graphics (images)Artificial intelligenceTelecommunicationsSpeech codingSociologyCommunicationSpeech and Audio ProcessingHearing Loss and RehabilitationAdvanced Adaptive Filtering Techniques
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