Litcius/Paper detail

A Game-Theoretic Approach for Increasing Resource Utilization in Edge Computing Enabled Internet of Things

Sumit Kumar, Ruchir Gupta, K. Lakshmanan, Vipin Maurya

2022IEEE Access23 citationsDOIOpen Access PDF

Abstract

Edge computing is a new paradigm that reduces latency and saves bandwidth by deploying edge servers in different geographic locations. This technology plays a crucial role in the rapidly growing apps market for IoT devices as app vendors can hire computing resources on edge servers to serve their app users. An effective allocation of edge computing resources to different apps is needed to maximize resource utilization and serve the most app users at the lowest cost. We refer to this as an Edge Resource Allocation (ERA) problem. In this paper, we propose an Edge Resource Allocation Game (ERAGame), a game-theoretic approach that formulates the ERA problem by appropriately pricing the multi-tenant edge servers. The proposed approach gives a Pure Nash Equilibrium (PNE) solution to the ERA problem. For this, we design an ERA algorithm using ERAGame under which the system converges to PNE. For fast convergence to PNE, the edge servers are partitioned into different groups, enabling the ERA algorithm to run in parallel on all edge servers within each group. We prove that ERAGame is a potential game that guarantees at least one PNE under the ERA algorithm. We evaluate that the price of stability of ERAGame is at most O(log n). The performance of the proposed algorithm is examined through simulation.

Topics & Concepts

Computer scienceEdge computingEnhanced Data Rates for GSM EvolutionThe InternetGame theoryResource (disambiguation)Internet of ThingsDistributed computingComputer networkComputer securityWorld Wide WebTelecommunicationsMicroeconomicsEconomicsIoT and Edge/Fog ComputingCloud Computing and Resource ManagementBlockchain Technology Applications and Security