Reconstructing Traditional Chinese Paintings with Immersive Virtual Reality
Sheng Jin, Min Fan, Yongchao Wang, Qi Liu
Abstract
This paper describes the design of a virtual reality learning environment that reconstructs a traditional Chinese painting, Spring Morning in the Han Palace, using a head-mounted platform. The issues of art styles, enhanced interpretation and interaction design strategies that may impact learning experience are considered. We discuss the future plan for conducting user studies with young undergraduate students.
Topics & Concepts
Virtual realityPaintingComputer sciencePlan (archaeology)Human–computer interactionMultimediaInterpretation (philosophy)Augmented realityVirtual machineVisual artsArtHistoryOperating systemArchaeologyProgramming languageVirtual Reality Applications and ImpactsHuman Motion and AnimationAugmented Reality Applications