Litcius/Paper detail

Development of Real-Time Hand Gesture Recognition for Tabletop Holographic Display Interaction Using Azure Kinect

Chanhwi Lee, Jae‐Han Kim, Seoungbae Cho, Jinwoong Kim, Ji‐Sang Yoo, Soonchul Kwon

2020Sensors24 citationsDOIOpen Access PDF

Abstract

The use of human gesturing to interact with devices such as computers or smartphones has presented several problems. This form of interaction relies on gesture interaction technology such as Leap Motion from Leap Motion, Inc, which enables humans to use hand gestures to interact with a computer. The technology has excellent hand detection performance, and even allows simple games to be played using gestures. Another example is the contactless use of a smartphone to take a photograph by simply folding and opening the palm. Research on interaction with other devices via hand gestures is in progress. Similarly, studies on the creation of a hologram display from objects that actually exist are also underway. We propose a hand gesture recognition system that can control the Tabletop holographic display based on an actual object. The depth image obtained using the latest Time-of-Flight based depth camera Azure Kinect is used to obtain information about the hand and hand joints by using the deep-learning model CrossInfoNet. Using this information, we developed a real time system that defines and recognizes gestures indicating left, right, up, and down basic rotation, and zoom in, zoom out, and continuous rotation to the left and right.

Topics & Concepts

GestureZoomComputer scienceArtificial intelligenceComputer visionGesture recognitionRotation (mathematics)Motion (physics)Computer graphics (images)Holographic displayHuman–computer interactionInteraction techniqueObject (grammar)HolographyEngineeringPhysicsLens (geology)Petroleum engineeringOpticsHand Gesture Recognition SystemsTeleoperation and Haptic SystemsTactile and Sensory Interactions