Litcius/Paper detail

From exergames to immersive virtual reality systems: serious games for supporting older adults

John Edison Muñoz, Maria F. Montoya, Jennifer Boger

2021Elsevier eBooks21 citationsDOI

Topics & Concepts

PersonalizationVirtual realityUsabilityMultidisciplinary approachMultimediaHuman–computer interactionPsychologyComputer scienceWheelchairPromotion (chess)Applied psychologyWorld Wide WebPoliticsSociologyPolitical scienceSocial scienceLawVirtual Reality Applications and ImpactsTechnology Use by Older AdultsStroke Rehabilitation and Recovery