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STMG: A Machine Learning Microgesture Recognition System for Supporting Thumb-Based VR/AR Input

Kenrick Kin, Chengde Wan, K.M. Koh, Andrei Marin, Necati Cihan Camgöz, Yubo Zhang, Yujun Cai, Fedor Kovalev, Moshe Ben-Zacharia, Shannon Hoople, Marcos Nunes-Ueno, Mariel Sanchez-Rodriguez, Ayush Bhargava, Robert Wang, Eric L. Sauser, Shugao Ma

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Abstract

AR/VR devices have started to adopt hand tracking, in lieu of controllers, to support user interaction. However, today’s hand input rely primarily on one gesture: pinch. Moreover, current mappings of hand motion to use cases like VR locomotion and content scrolling involve more complex and larger arm motions than joystick or trackpad usage. STMG increases the gesture space by recognizing additional small thumb-based microgestures from skeletal tracking running on a headset. We take a machine learning approach and achieve a 95.1% recognition accuracy across seven thumb gestures performed on the index finger surface: four directional thumb swipes (left, right, forward, backward), thumb tap, and fingertip pinch start and pinch end. We detail the components to our machine learning pipeline and highlight our design decisions and lessons learned in producing a well generalized model. We then demonstrate how these microgestures simplify and reduce arm motions for hand-based locomotion and scrolling interactions.

Topics & Concepts

Computer scienceThumbHuman–computer interactionArtificial intelligenceVirtual realityMedicineAnatomyHand Gesture Recognition SystemsGaze Tracking and Assistive TechnologyTactile and Sensory Interactions
STMG: A Machine Learning Microgesture Recognition System for Supporting Thumb-Based VR/AR Input | Litcius