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A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era

Weilong Wu, Yen Hsu, Qifan Yang, Jiangjie Chen

2021Land64 citationsDOIOpen Access PDF

Abstract

During the COVID-19 pandemic, campuses are closed, and many schools are forced to transition to online instruction. There are many problems in landscape architecture education during the pandemic such as students’ decreased attention, poor self-regulation, low proactivity, and difficulty in grading. In addition, situational effects are required for landscape architecture education, but online education lacks the necessary case scenarios for courses during the pandemic. In order to solve these problems, the present study adopted a more accessible, and interactive spherical video-based immersive virtual reality (SV-IVR) approach, developed a landscape architecture SV-IVR learning system, and conducted a quasi-experimental study to examine its effectiveness. The results indicated that the experimental group students showed more positive results in their learning achievements, learning attitudes, and self-regulation than the control group. Besides, it was found that students required more time to develop their self-efficacy and that this system would not have an effect on students’ cognitive load.

Topics & Concepts

ProactivityArchitectureVirtual realitySituational ethicsMultimediaComputer scienceCoronavirus disease 2019 (COVID-19)Grading (engineering)Cognitive architecturePsychologyCognitionHuman–computer interactionEngineeringGeographySocial psychologyDiseasePathologyMedicineArchaeologyNeuroscienceInfectious disease (medical specialty)Civil engineeringVirtual Reality Applications and ImpactsUrban Green Space and HealthAugmented Reality Applications
A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era | Litcius