DrawTalking: Building Interactive Worlds by Sketching and Speaking
Karl Rosenberg, Rubaiat Habib Kazi, Li‐Yi Wei, Haijun Xia, Ken Perlin
Abstract
We introduce DrawTalking, an approach to building and controlling interactive worlds by sketching and speaking while telling stories. It emphasizes user control and flexibility, and gives programming-like capability without requiring code. An early open-ended study with our prototype shows that the mechanics resonate and are applicable to many creative-exploratory use cases, with the potential to inspire and inform research in future natural interfaces for creative exploration and authoring.
Topics & Concepts
Computer scienceHuman–computer interactionComputer graphics (images)Architectural engineeringMultimediaEngineeringHuman Motion and AnimationAugmented Reality ApplicationsTeaching and Learning Programming