Litcius/Paper detail

A multi-unmanned aerial vehicle fast path-planning method based on non-rigid hierarchical discrete grid voxel environment modeling

Yuekun Sun, He Li, Xiaochong Tong, Yi Lei, Dali Wang, Congzhou Guo, Jiayi Tang, Yanfa Shang

2022International Journal of Applied Earth Observation and Geoinformation16 citationsDOIOpen Access PDF

Abstract

Multi-unmanned aerial vehicle (multi-UAV) path planning involves determining no-conflicting paths for multiple UAVs. Given the shortcomings of existing planning algorithms, such as number limitations and low efficiency, we studied an undirected graph environment construction method based on a non-rigid grid data model to unify conflict descriptions and simplify the conflict detection process. Accordingly, we propose Conflict-based Objective-oriented Prioritization (CBOP), a fast multi-UAV path-planning algorithm. CBOP takes the whole UAV as the resolution unit in the high-level solver and uses priority calculation to avoid massive branch calculations. Experiments show that: (1) Compared with the voxel environment constructed by the rigid grid data model, adopting our undirected graph can reduce the planning time by 6.7% and the planned path length by 7.4% on average when the number of UAVs exceeds 100. (2) Compared with the Conflict-based Search with heuristic (CBSH), one of the most effective variants of CBS, the CBOP is more suitable for solving large-scale problems. The efficiency can be increased by 35.1 times on average when the number of UAVs is between 100 and 500.

Topics & Concepts

GridMotion planningComputer scienceHeuristicSolverProcess (computing)Path (computing)GraphMathematical optimizationVoxelPrioritizationDiscretizationAlgorithmTheoretical computer scienceArtificial intelligenceMathematicsEngineeringOperating systemManagement scienceProgramming languageRobotGeometryMathematical analysisRobotic Path Planning AlgorithmsUAV Applications and OptimizationRobotics and Sensor-Based Localization
A multi-unmanned aerial vehicle fast path-planning method based on non-rigid hierarchical discrete grid voxel environment modeling | Litcius