Toward Optimized VR/AR Ergonomics: Modeling and Predicting User Neck Muscle Contraction
Yunxiang Zhang, Kenneth Chen, Qi Sun
Abstract
Ergonomic efficiency is essential to the mass and prolonged adoption of VR/AR experiences. While VR/AR head-mounted displays unlock users’ natural wide-range head movements during viewing, their neck muscle comfort is inevitably compromised by the added hardware weight. Unfortunately, little quantitative knowledge for understanding and addressing such an issue is available so far.
Topics & Concepts
Computer scienceHuman–computer interactionHead and neckAugmented realityContraction (grammar)SimulationMedicineSurgeryInternal medicineVirtual Reality Applications and ImpactsErgonomics and Musculoskeletal DisordersAugmented Reality Applications