Litcius/Paper detail

SkinKit

Pin-Sung Ku, Md. Tahmidul Islam Molla, Kunpeng Huang, Priya Kattappurath, Krithik Ranjan, Hsin-Liu Kao

2021Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies28 citationsDOI

Abstract

The emergence of on-skin interfaces has created an opportunity for seamless, always-available on-body interactions. However, developing a new fabrication process for on-skin interfaces can be time-consuming, challenging to incorporate new features, and not available for quick form-factor preview through prototyping. We introduce SkinKit, the first construction toolkit for on-skin interfaces, which enables fast, low-fidelity prototyping with a slim form factor directly applicable to the skin. SkinKit comprises modules consisting of skin-conformable base substrates and reusable Flexible Printed Circuits Board (FPCB) blocks. They are easy to attach and remove under tangible plug-and-play construction but still offer robust conductive connections in a slim form. Further, SkinKit aims to lower the barrier to entry in building on-skin interfaces without demanding technical expertise. It leverages a variety of preprogrammed modules connected in unique sequences to achieve various function customizations. We describe our iterative design and development process of SkinKit, comparing materials, connection mechanisms, and modules reflecting on its capability. We report results from single- and multi- session workshops with 34 maker participants spanning STEM and design backgrounds. Our findings reveal how diverse maker populations engage in on-skin interface design, what types of applications they choose to build, and what challenges they faced.

Topics & Concepts

Conformable matrixComputer scienceInterface (matter)Process (computing)Variety (cybernetics)Human–computer interactionFunction (biology)Factor (programming language)Artificial intelligenceOperating systemMaterials scienceMaximum bubble pressure methodProgramming languageEvolutionary biologyComposite materialBubbleBiologyInteractive and Immersive DisplaysTactile and Sensory InteractionsAdvanced Sensor and Energy Harvesting Materials
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