Bitrate Requirements of Non-Panoramic VR Remote Rendering
Viktor Kelkkanen, Markus Fiedler, David Lindero
Abstract
This paper shows the impact of bitrate settings on objective quality measures when streaming non-panoramic remote-rendered Virtual Reality (VR) images. Non-panoramic here refers to the images that are rendered and sent across the network, they only cover the viewport of each eye, respectively.
Topics & Concepts
ViewportComputer scienceVirtual realityRendering (computer graphics)Computer graphics (images)Quality of experienceSimulator sicknessVideo streamingParallel renderingArtificial intelligenceQuality of serviceReal-time computingComputer networkImage and Video Quality AssessmentComputer Graphics and Visualization TechniquesAdvanced Optical Imaging Technologies