Litcius/Paper detail

Cognitive ability in virtual reality: Validity evidence for VR game‐based assessments

Erik Weiner, Diana R. Sanchez

2020International Journal of Selection and Assessment36 citationsDOI

Abstract

Abstract Virtual reality (VR) technology may provide unique benefits for assessing individual characteristics, in contrast with traditional assessments. This study examined validity evidence for the use of VR game (VRG) scores to indicate specific cognitive abilities. Participants completed three VRGs, three computer‐based assessments (CBAs), and additional scales. To evaluate convergent validity, VRG scores were compared with CBA scores. For divergent validity, VRG scores were compared with five factors of personality based on the Five Factor Model. For criterion‐related validity, VRG scores were compared with academic achievement (i.e., grade point average). Findings generally provided support that the VRG scores are related to certain spatial reasoning subdimensions of cognitive ability. However, further research is needed to examine the qualities of VRGs as assessment tools.

Topics & Concepts

PsychologyCognitionVirtual realityConvergent validityIncremental validityPersonalityExternal validityCognitive psychologyApplied psychologyPsychometricsTest validitySocial psychologyDevelopmental psychologyArtificial intelligenceComputer scienceNeuroscienceInternal consistencySpatial Cognition and NavigationCreativity in Education and NeuroscienceCognitive Science and Mapping