Simulation games as a catalyst for social learning: The case of the water-food-energy nexus game
Junko Mochizuki, Piotr Magnuszewski, Michał Pająk, Karolina Królikowska, Łukasz Jarząbek, Michalina Kułakowska
Topics & Concepts
Nexus (standard)DebriefingPopularityGame designGame DeveloperComputer scienceKnowledge managementProcess (computing)Management scienceHuman–computer interactionPsychologyEngineeringSocial psychologyEmbedded systemOperating systemSustainability and Climate Change GovernanceFinTech, Crowdfunding, Digital Finance