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Placement Retargeting of Virtual Avatars to Dissimilar Indoor Environments

Leonard Yoon, D.Y. Yang, Jae‐Hyun Kim, Choongho Chung, Sung‐Hee Lee

2020IEEE Transactions on Visualization and Computer Graphics54 citationsDOIOpen Access PDF

Abstract

Rapidly developing technologies are realizing a 3D telepresence, in which geographically separated users can interact with each other through their virtual avatars. In this article, we present novel methods to determine the avatar's position in an indoor space to preserve the semantics of the user's position in a dissimilar indoor space with different space configurations and furniture layouts. To this end, we first perform a user survey on the preferred avatar placements for various indoor configurations and user placements, and identify a set of related attributes, including interpersonal relation, visual attention, pose, and spatial characteristics, and quantify these attributes with a set of features. By using the obtained dataset and identified features, we train a neural network that predicts the similarity between two placements. Next, we develop an avatar placement method that preserves the semantics of the placement of the remote user in a different space as much as possible. We show the effectiveness of our methods by implementing a prototype AR-based telepresence system and user evaluations.

Topics & Concepts

Computer scienceAvatarHuman–computer interactionSemantics (computer science)RetargetingSet (abstract data type)Virtual realityPosition (finance)VisualizationRelation (database)Space (punctuation)Artificial intelligenceData miningFinanceEconomicsProgramming languageOperating systemHuman Motion and AnimationHuman Pose and Action RecognitionAdvanced Vision and Imaging
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