Litcius/Paper detail

Neurological injury from virtual reality mishap

Natasha Warner, James Teo

2021BMJ Case Reports17 citationsDOIOpen Access PDF

Abstract

Consumer virtual reality systems are becoming increasingly popular with the increasing availability of devices and gamified technologies. Self-sustained injury risks exist with the use of this technology in the uncontrolled home environment, however, the public awareness of these risks may not be recognised. We present a case of a low- impact virtual reality fall resulting in spinal cord injury, hypoglossal nerve injury, vertebral artery dissection and traumatic brain injury.

Topics & Concepts

Virtual realitySpinal cord injuryMedicineHypoglossal nerveNerve injuryPhysical medicine and rehabilitationComputer scienceSurgerySpinal cordHuman–computer interactionPathologyTonguePsychiatryVirtual Reality Applications and ImpactsTraumatic Brain Injury ResearchSpinal Cord Injury Research