Litcius/Paper detail

Collaborative Augmented Reality in Higher Education Settings – Strategies, Learning Outcomes and Challenges

Bhargav Upadhyay, Camden Brady, Kapil Chalil Madathil, Jeffrey Bertrand, Anand K. Gramopadhye

2023Proceedings of the Human Factors and Ergonomics Society Annual Meeting10 citationsDOI

Abstract

Augmented reality (AR) has the potential to enhance the learning experience of students by providing collaborative, interactive, and immersive environments. This paper reports a systematic literature review focused on examining the research studies on the use of AR in higher education from January 2018 to October 2022, specifically in the context of collaborative learning. The initial search resulted in a total of 2537 studies, of which 20 were analyzed for final review. The main findings suggest that learning using AR-enabled collaborative learning benefits students’ overall knowledge gain, improves task performance, reduces task errors, and provides a positive collaboration experience in higher education settings. This article concludes by discussing the implications of these findings and their use as guidelines by educators, designers, and researchers for developing effective collaborative AR learning content.

Topics & Concepts

Augmented realityCollaborative learningContext (archaeology)Task (project management)Higher educationComputer sciencePsychologyKnowledge managementHuman–computer interactionEngineeringLawPolitical scienceSystems engineeringBiologyPaleontologyAugmented Reality ApplicationsEducational Technology and E-LearningMobile Learning in Education