A framework for human-computer interactive street network design based on a multi-stage deep learning approach
Zhou Fang, Jiaxin Qi, Lubin Fan, Jianqiang Huang, Ying Jin, Tianren Yang
Topics & Concepts
Benchmark (surveying)Computer scienceProcess (computing)Plan (archaeology)Human–computer interactionInterface (matter)Network planning and designArtificial intelligenceMachine learningOperating systemArchaeologyGeographyMaximum bubble pressure methodBubbleHistoryParallel computingGeodesyComputer networkUrban Design and Spatial AnalysisUrban Green Space and HealthLand Use and Ecosystem Services