Litcius/Paper detail

A Study on Pokémon GO: Exploring the Potential of Location-based Mobile Exergames in Connecting Players with Nature

Morva Saaty, Derek Haqq, Devin B Toms, Ibrahim Eltahir, D. Scott McCrickard

202128 citationsDOI

Abstract

Exergaming incorporates exercising into video games, with the purpose of physically engaging users in the gameplay. Location-based games have gained the attention of exergame designers as they have been able to motivate people to exercise and spend time in outdoors. Studies have shown the impact of current exergames to intervene with sedentariness by containing some elements of nature and outdoor activities. However, it is unclear how location-based mobile exergames can engage users with nature throughout playing and exercising. This paper presents insights from an exploratory self-study of experiences provided by the most popular location-based mobile game, Pokémon GO, concerning its potential to engage players in outdoors. We also provide design considerations for location-based mobile exergames to engage players in nature while becoming physically active.

Topics & Concepts

Human–computer interactionMobile deviceExploratory researchComputer scienceMultimediaPhysical activityPsychologyInternet privacyWorld Wide WebSociologyPhysical medicine and rehabilitationAnthropologyMedicineInnovative Human-Technology InteractionEducational Games and GamificationAugmented Reality Applications