Litcius/Paper detail

HandPainter - 3D Sketching in VR with Hand-based Physical Proxy

Ying Jiang, Congyi Zhang, Hongbo Fu, Alberto Cannavò, Fabrizio Lamberti, Henry Y. K. Lau, Wenping Wang

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Abstract

3D sketching in virtual reality (VR) enables users to create 3D virtual objects intuitively and immersively. However, previous studies showed that mid-air drawing may lead to inaccurate sketches. To address this issue, we propose to use one hand as a canvas proxy and the index finger of the other hand as a 3D pen. To this end, we first perform a formative study to compare two-handed interaction with tablet-pen interaction for VR sketching. Based on the findings of this study, we design HandPainter, a VR sketching system which focuses on the direct use of two hands for 3D sketching without requesting any tablet, pen, or VR controller. Our implementation is based on a pair of VR gloves, which provide hand tracking and gesture capture. We devise a set of intuitive gestures to control various functionalities required during 3D sketching, such as canvas panning and drawing positioning. We show the effectiveness of HandPainter by presenting a number of sketching results and discussing the outcomes of a user study-based comparison with mid-air drawing and tablet-based sketching tools.

Topics & Concepts

Computer scienceVirtual realityGestureHuman–computer interaction3d printedPanning (audio)Set (abstract data type)3D interactionComputer graphics (images)Artificial intelligenceEngineeringPetroleum engineeringLens (geology)ZoomBiomedical engineeringProgramming languageInteractive and Immersive DisplaysVirtual Reality Applications and ImpactsTactile and Sensory Interactions