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Research on VR-Supported Flipped Classroom Based on Blended Learning — A Case Study in "Learning English through News"

Xiaodong Li, Hong-hui Cao

2020International Journal of Information and Education Technology42 citationsDOIOpen Access PDF

Abstract

Combined with educational information technology, advanced concepts of ubiquitous learning and mobile learning, the paper incorporates technologies of virtual reality, cloud computing, context awareness with blended learning mode in flipped classroom which aims to meet the requirements of personalized teaching and learning by building a ubiquitous, smart and non-stop learning environment, which could truly achieve the student-centered teaching. Thus, in this paper, this VR-supported blended flipped classroom model was established and its features were analyzed, which could establish a three-dimensional virtual learning situation to simulate a user's physical presence in a virtual or imaginary environment, which is a brand new cognition experience. The model was applied in an empirical study of college English teaching through "English News" class. The results showed that this model achieved good teaching effects and had a guiding significance in advancing educational informatization both to improve students' overall cultural accomplishments and to meet the requirements of national, social and personal developments.

Topics & Concepts

Blended learningFlipped classroomComputer scienceClass (philosophy)InformatizationContext (archaeology)Personalized learningMultimediaVirtual realityEducational technologyTeaching methodMathematics educationHuman–computer interactionCooperative learningOpen learningPsychologyArtificial intelligenceWorld Wide WebBiologyPaleontologyMobile Learning in EducationRobotics and Automated SystemsInnovative Teaching Methods
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