Litcius/Paper detail

A Virtual Reality Serious Videogame Versus Online Chess Augmentation in Patients with Attention Deficit Hyperactivity Disorder: A Randomized Clinical Trial

Maria Rodrigo-Yanguas, Marina Martin-Moratinos, Angela Menendez-Garcia, Carlos Gonzalez-Tardon, Fernando Sanchez-Sanchez, Ana Royuela, Hilario Blasco-Fontecilla

2021Games for Health Journal21 citationsDOIOpen Access PDF

Abstract

This is the first study testing an augmentation strategy using either a serious videogame or chess in clinically drug-treated patients with ADHD. Using VR serious videogames present with several advantages over traditional videogames. Trial Registration: NCT04355065.

Topics & Concepts

Randomized controlled trialAttention deficit hyperactivity disorderPsychologyVirtual realityAttention deficitAttention deficit disorderPsychiatryClinical psychologyPsychotherapistMedicineHuman–computer interactionComputer scienceSurgeryStroke Rehabilitation and RecoveryMind wandering and attentionAttention Deficit Hyperactivity Disorder