A Virtual Reality Serious Videogame Versus Online Chess Augmentation in Patients with Attention Deficit Hyperactivity Disorder: A Randomized Clinical Trial
Maria Rodrigo-Yanguas, Marina Martin-Moratinos, Angela Menendez-Garcia, Carlos Gonzalez-Tardon, Fernando Sanchez-Sanchez, Ana Royuela, Hilario Blasco-Fontecilla
Abstract
This is the first study testing an augmentation strategy using either a serious videogame or chess in clinically drug-treated patients with ADHD. Using VR serious videogames present with several advantages over traditional videogames. Trial Registration: NCT04355065.
Topics & Concepts
Randomized controlled trialAttention deficit hyperactivity disorderPsychologyVirtual realityAttention deficitAttention deficit disorderPsychiatryClinical psychologyPsychotherapistMedicineHuman–computer interactionComputer scienceSurgeryStroke Rehabilitation and RecoveryMind wandering and attentionAttention Deficit Hyperactivity Disorder