A multi-method approach to compare presence, fear induction and desensitization in survival horror games within the reality-virtuality-continuum
Sophia C. Steinhaeusser, Benjamin Eckstein, Birgit Lugrin
Topics & Concepts
Immersion (mathematics)FeelingVirtual realityDesensitization (medicine)PsychologyHaptic technologyExposure therapyMediationComputer scienceHuman–computer interactionSocial psychologyMultimediaSimulationAnxietyMedicineMathematicsLawPsychiatryPure mathematicsReceptorPolitical scienceInternal medicineVirtual Reality Applications and ImpactsDeath Anxiety and Social ExclusionMedia Influence and Health