Multimodal learning model based on video–audio–chat feature fusion for detecting e-sports highlights
Gangmin Park, Hye-In Hyun, Hyuk-Yoon Kwon
Topics & Concepts
Computer scienceFeature (linguistics)FusionMultimediaArtificial intelligenceSpeech recognitionHuman–computer interactionPattern recognition (psychology)Machine learningPhilosophyLinguisticsVideo Analysis and SummarizationSports, Gender, and SocietyDigital Games and Media