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Augmented Reality-Based Learning Environment to Enhance Teaching-Learning Experience in Geometry Education

Shubham Gargrish, Archana Mantri, Deepti Prit Kaur

2020Procedia Computer Science87 citationsDOIOpen Access PDF

Abstract

Virtual information and physical objects are deployed in regular teaching all over, and until recently, blending these two environments has been a very difficult task at best. Understanding the concepts of geometry and their three-dimensional (3-D) space is still considered a difficult subject area for some students. Therefore, a requirement of a learning innovation arises for learning geometry to overcome the problems faced while understanding geometry by students’. The main objective of the paper is to develop Augmented Reality (AR)- based geometry learning for the android and iOS platforms than to deploy the applications among students for teaching 3-D geometry in high school students. This technology is considered to the realm of science and mathematics classroom and supports theoretical underpinnings in understanding the benefits as well as limitations of augmented reality-based learning environment (ARLE) experiences. One of the topics which are difficult for the students to understand is geometry in mathematics education. To address the problem, the article introduces a framework of mobile- based ARLE system.

Topics & Concepts

Computer scienceAugmented realityRealmGeometryTask (project management)Virtual realitySpace (punctuation)Mathematics educationHuman–computer interactionMultimediaMathematicsEconomicsOperating systemManagementLawPolitical scienceAugmented Reality ApplicationsEducational Games and GamificationSpatial Cognition and Navigation
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