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Is Anxiety-Inducing VR Experienced Differently Depending on Personality? The Mediating Role of Presence

Hayeon Song, Soowon Park, Hakrim Kim, Su-Yeon Jo, Jung-In Lee, Seong-Jae Han, InWook Choi, Jun‐Young Lee

2021IEEE Access12 citationsDOIOpen Access PDF

Abstract

This study attempted to investigate the role of presence in an anxiety-inducing virtual reality (VR) experience and explain possible individual differences in the feeling of presence. More specifically, it was investigated if the feeling of presence (a) differed by personality and (b) affected individual levels of anxiety. This study utilized the psychobiological model of the Temperament and Character Inventory (TCI) to study personality in the context of virtual reality exposure therapy (VRET). In total, thirty six individuals participated in a lab experiment in which anxiety-inducing VR content was experienced through a head-mounted display. The results suggested that individuals with high levels of cooperativeness and self-transcendence experienced increased levels of presence, which further enhanced cognitive anxiety levels. On a physiological level, cooperativeness and reward dependence enhanced somatic anxiety (respiration), but presence was not a significant mediating factor.

Topics & Concepts

CooperativenessTemperament and Character InventoryFeelingAnxietyContext (archaeology)PsychologyPersonalityNovelty seekingHarm avoidanceReward dependenceClinical psychologyTemperamentCognitionDevelopmental psychologySocial psychologyPsychiatryBiologyPaleontologyVirtual Reality Applications and ImpactsPsychosomatic Disorders and Their TreatmentsMedia Influence and Health