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Serious Games for Autism Based on Immersive Virtual Reality: A Lens on Methodological and Technological Challenges

Vita Santa Barletta, Federica Caruso, Tania Di Mascio, Antonio Piccinno

2022Lecture notes in networks and systems18 citationsDOI

Topics & Concepts

PhobiasVirtual realityImmersion (mathematics)AutismImmersive technologyPsychological interventionPsychologyComputer scienceHuman–computer interactionMultimediaAnxietyDevelopmental psychologyPure mathematicsPsychiatryMathematicsAutism Spectrum Disorder ResearchChild Development and Digital TechnologyTechnology Use by Older Adults
Serious Games for Autism Based on Immersive Virtual Reality: A Lens on Methodological and Technological Challenges | Litcius